Hill Agency: Purity/Decay

About Hill Agency: Purity/Decay

Murdered sisters, mind altering drugs and flying cities, to a case that goes way further than the banks of this one detective's little neighbourhood in this Indigenous cybernoir detective narrative adventure set in a post-post-apocalyptical future.

 
 

How is was Made

Made With : Unreal Engine

Duration : 3 months

My Role:

Enhanced the save system to accurately store and reassemble widget data, ensuring seamless player progress retention. Improved NPC interaction mechanics by ensuring dialogues dynamically adapted based on the player’s state and relevant information. Led efforts to identify and fix both existing and newly arising bugs, and optimized outdated systems to improve overall functionality. These improvements were integral to the game’s development, resulting in a polished and stable final product for release.